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C++❤️I Made a Super Simple Physics Engine in C++코딩Coding/★★Game★★Coding★★_Dev. 2023. 3. 13. 12:11728x90
bro, verlet integration is a must. Check out "Pezza's Work" video on this topic. One issue with it is that it doesn't conserve kinetic energy, so things don't bounce when they collide with walls or other things. Not sure how to deal with this unfortunately
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